![]() If there indeed is a completed feature list for the new version, it would be nice if you could point at Yeah, it's called experience. Looking at frequency of commits, I wouldn't do it anytime soon, seeing as at this stage I'm a player and not a developer. Yeah, I would say its worth it, it unlocks a bunch of human tech (dreadnaughts, electro turrets. Once you beat the free worlds storyline you’ll be able to move around easier. For those who insist on dominating all planets this could be a challenge to defeat it again, with its new defense You are right, I'm not compiling from source. It’s the only main campaign path as of right now and is in many ways required for the postgame. In other words, I proposed to handle this more realistically, especially because such addition wouldn't hurt gameplay at all. It would be one time event, but the planet's security would change depending on new government's war capabilities. 3-4: KC Air Show, New Century, Kansas 10: Pensacola Beach Air Show, Pensacola Beach, Florida 24-25: Fargo AirSho, Fargo, North Dakota 31: Arctic Lightning Air Show, Eielson AFB, Alaska. Swarthy, dangerous-looking women glance at you as you pass by, and scantily clad men crowd. I have flown through all four systems labeled 'pirate' for this mission but nothing has come up to say I have completed the reconnaissance to go back and report (even going all the way north to Alcyone). 26-27: Duluth Air and Aviation Expo, Duluth, Minnesota. It is almost like the stories of ancient Earth, except that the eye patches are cybernetic implants and the peg legs are motorized prosthetics. Half the storefronts are bars, and rum seems to be on the menu everywhere. ![]() I'd add that even better would be, if the first time player returns to the system he lost, he's met with overwhelming force (not necessarily hostile, though, just there to make sure no one tries to ask for tribute again). This is the sort of spaceport you picture in your head when you think of pirates. Earn money by carrying passengers or cargo, escorting convoys, bounty hunting. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters. As I said, new government wouldn't abide such extortion, especially, if its navy is so much better than previous government's one. Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. That said, while the game is perhaps unfinished, it is none the less very playable with minimal bugs and a good deal of content to explore and play with. As of this writing, it is still in beta at version 0.91. Issue you mention is closely related to what I described, yes, but my proposition wasn't about giving player option to "free" a planet, it was about automatically freeing it after it changed governments. Endless Sky is an open-source game, and as such is free to play.
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